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Capcom later released in North America Capcom Classics Collection Vol. The PlayStation version of this compilation was released as a bundle in Europe with three other volumes titled Capcom Generations (in plural) under the title of Capcom Generations: Chronicles of Arthur. In 1998, Capcom released Capcom Generation 2 for the PlayStation and Saturn in Japan, a compilation which included Ghouls 'n Ghosts along with Ghosts 'n Goblins and Super Ghouls 'n Ghosts. A version of Dai Makaimura was released by Capcom in 1994 for the Sharp X68000.Ī version for the Capcom Power System Changer was planned and previewed but never released. This version was included on the TurboGrafx-16 Mini in 2020. This includes helmets, which give the player access to new weapons and magic spells chest armor, which allows the player to sustain more damage and boots, which increase the player's speed.Ī SuperGrafx port of Dai Makaimura was released by NEC Avenue in 1990.
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This version introduced a power-up system that allows the player to enter secret shops and upgrade parts of their armor. Sega also released a Master System port in 1990. This version was also included on the Sega Genesis Mini in 2019.
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This version was re-released as a handheld TV game with Street Fighter II: Special Champion Edition in 2005 and as a downloadable Virtual Console game for the Wii in 2007.
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These ports were all handled by Software Creations and all omit a great deal of detail from the arcade version.Ī Sega Genesis port of Ghouls 'n Ghosts (programmed by Yuji Naka) was released by Sega in 1989 in Japan and North America, and in 1990 in Europe. Ports of Ghouls 'n Ghosts were released in Europe in 1989 for the Amstrad CPC, Amiga, Atari ST, Commodore 64, and ZX Spectrum. Follin's soundtrack – especially Commodore 64, Atari ST (which both implement each machines' ' chiptune' synthesizers, although the selection of pieces and some scoring differs slightly between computers) and Amiga versions (of which the playlist is again slightly different) – is respected among computer game music listeners and also gained appreciation from reviewers when the game was published. Many computer ports of the game include the soundtrack by Tim Follin which consists of arrangements and some new songs. The original soundtrack for the arcade version was composed by Tamayo Kawamoto. After entering the final large door, the player goes directly to Lucifer's chamber. To enter Lucifer's chamber the player must have this special weapon equipped, and must have defeated the final Fly boss from level 5. Upon completing them the first time, Arthur is taken back to level 1, but this time a special weapon appears during the game. To defeat the game, Arthur must complete levels 1 through 5 twice. Each weapon has its own special attack, with the exception of the special weapon (see below). The gold armor allows players to charge up the weapon to release a powerful magical attack. By firing his weapon at the chest, players may uncover new weapons, gold armor or an evil magician that changes Arthur into an elderly man or a helpless duck. While the core gameplay remains the same as its predecessor, the game now allows Arthur to fire directly upward and directly downward while in mid air.īy jumping in certain spots, players can cause a treasure chest to erupt from the ground. Along the way, Arthur can pick up a variety of weapons and armor to help him in his quest.
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The player controls the knight Arthur, who must advance through a series of eerie levels and defeat a number of undead and demonic creatures in his quest to restore all the people killed by Lucifer ( Loki in the English-language Sega Genesis and Master System versions), including his beloved Princess Prin-Prin, back to life. The gameplay for Ghouls 'n Ghosts is similar to that of Ghosts 'n Goblins. Now it's up to the heroic knight once again to slay his way to the hellish castle to defeat the evil Lucifer and his legion of demons and restore the souls of Prin-Prin and every mortal. Three years after those events, the Ghosts have returned with Ghouls for revenge, initiating a mortal holocaust on the Princess' kingdom as beams of light struck through countless villagers, when Sir Arthur returns to the village, his rescue attempt was too soon as his beloved Princess Prin-Prin also has her soul taken away from her body in front of his very eyes. Without a moment's hesitation, Arthur donned his knight armor and picked up his lance, and set forth to Astaroth's castle where he knew he would find his abducted love. The Satan dove and captured the princess, and disappeared with her before Arthur's eyes. One storm-filled evening, Knight Arthur and his love, Princess Prin Prin, were enjoying a quiet night in the cemetery together, when they were beset upon by a winged Satan.
